메소드 | 설명 | |
---|---|---|
DeferredTransparency ( ) : System.Collections.Generic | ||
Draw ( Renderer renderer ) : void | ||
Initialise ( Renderer renderer, ResourceContext context ) : void |
메소드 | 설명 | |
---|---|---|
BlendTransparencies ( Renderer renderer, List |
Blend the lightbuffer resulting from transparency into the primary scene lightbuffer
|
|
ClearGBuffer ( Renderer renderer, |
||
PerformLightingPass ( Renderer renderer, |
public DeferredTransparency ( ) : System.Collections.Generic | ||
리턴 | System.Collections.Generic |
public Initialise ( Renderer renderer, ResourceContext context ) : void | ||
renderer | Renderer | |
context | ResourceContext | |
리턴 | void |