프로퍼티 | 타입 | 설명 | |
---|---|---|---|
CollisionRect | |||
Position | Vector2 | ||
Tex | Microsoft.Xna.Framework.Graphics.Texture2D | ||
Type | String |
메소드 | 설명 | |
---|---|---|
GetCollisionRect ( ) : |
||
GetPosition ( ) : Vector2 | ||
GetTargetType ( ) : String | ||
LevelElement ( Vector2 position, String type, Microsoft.Xna.Framework.Graphics.Texture2D tex ) : System | ||
TakeDamage ( int amount, String damageType, Entity source ) : void |
public GetCollisionRect ( ) : |
||
리턴 |
public LevelElement ( Vector2 position, String type, Microsoft.Xna.Framework.Graphics.Texture2D tex ) : System | ||
position | Vector2 | |
type | String | |
tex | Microsoft.Xna.Framework.Graphics.Texture2D | |
리턴 | System |
public TakeDamage ( int amount, String damageType, Entity source ) : void | ||
amount | int | |
damageType | String | |
source | Entity | |
리턴 | void |
public Rectangle,Microsoft.Xna.Framework CollisionRect | ||
리턴 |
public Texture2D,Microsoft.Xna.Framework.Graphics Tex | ||
리턴 | Microsoft.Xna.Framework.Graphics.Texture2D |