메소드 | 설명 | |
---|---|---|
Camera ( GraphicsDevice graphicsDevice, bool isFocused ) : System | ||
FollowEntity ( ) : void | ||
GetPosition ( ) : Vector2 | ||
Rotate ( float amount ) : void | ||
Translate ( Vector2 amount ) : void | ||
Update ( ) : void | ||
Zoom ( float amount ) : void |
public Camera ( GraphicsDevice graphicsDevice, bool isFocused ) : System | ||
graphicsDevice | GraphicsDevice | |
isFocused | bool | |
리턴 | System |