메소드 | 설명 | |
---|---|---|
GamePadComponent ( PlayerIndex playerIndex ) : System | ||
GetThumbStickState ( Thumbstick thumbStick ) : Vector2 | ||
GetTriggerState ( Trigger trigger ) : float | ||
IsButtonPressed ( Buttons button ) : bool | ||
IsButtonReleased ( Buttons button ) : bool | ||
IsConnected ( ) : bool | ||
StartVibration ( ) : void | ||
StopVibration ( ) : void | ||
Update ( ) : void |
public GamePadComponent ( PlayerIndex playerIndex ) : System | ||
playerIndex | PlayerIndex | |
리턴 | System |
public GetThumbStickState ( Thumbstick thumbStick ) : Vector2 | ||
thumbStick | Thumbstick | |
리턴 | Vector2 |
public GetTriggerState ( Trigger trigger ) : float | ||
trigger | Trigger | |
리턴 | float |