C# 클래스 MyPolarBear.GameScreens.HUDScreen

상속: Screen
파일 보기 프로젝트 열기: sgdc/sgdc-old 1 사용 예제들

공개 메소드들

메소드 설명
DrawDisplay ( SpriteBatch spriteBatch ) : void
DrawHealth ( SpriteBatch spriteBatch ) : void
DrawMeter ( SpriteBatch spriteBatch ) : void
DrawNumberOfAnimals ( SpriteBatch spriteBatch ) : void
DrawNumberOfEnemies ( SpriteBatch spriteBatch ) : void
DrawNumberOfSeeds ( SpriteBatch spriteBatch ) : void
DrawPowerSelector ( SpriteBatch spriteBatch ) : void
DrawReticule ( SpriteBatch spriteBatch ) : void
HUDScreen ( ScreenType screenType ) : System

메소드 상세

DrawDisplay() 공개 메소드

public DrawDisplay ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
리턴 void

DrawHealth() 공개 메소드

public DrawHealth ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
리턴 void

DrawMeter() 공개 메소드

public DrawMeter ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
리턴 void

DrawNumberOfAnimals() 공개 메소드

public DrawNumberOfAnimals ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
리턴 void

DrawNumberOfEnemies() 공개 메소드

public DrawNumberOfEnemies ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
리턴 void

DrawNumberOfSeeds() 공개 메소드

public DrawNumberOfSeeds ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
리턴 void

DrawPowerSelector() 공개 메소드

public DrawPowerSelector ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
리턴 void

DrawReticule() 공개 메소드

public DrawReticule ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
리턴 void

HUDScreen() 공개 메소드

public HUDScreen ( ScreenType screenType ) : System
screenType ScreenType
리턴 System