프로퍼티 | 타입 | 설명 | |
---|---|---|---|
Objects | List |
||
reflectionTarg | |||
waterEffect |
메소드 | 설명 | |
---|---|---|
WaterUnit ( |
||
renderReflection ( |
||
update ( |
Allows the unit to update itself.
|
public WaterUnit ( |
||
game | ||
Position | Vector3 | |
Rotation | Vector3 | |
Scale | Vector3 | |
리턴 | System |
public renderReflection ( |
||
gameTime | ||
리턴 | void |
public update ( |
||
gameTime | Provides a snapshot of timing values. | |
리턴 | void |
public RenderTarget2D,Microsoft.Xna.Framework.Graphics reflectionTarg | ||
리턴 |