메소드 | 설명 | |
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ControlScheme ( ) : ControlSchemes |
Gets the type of control scheme this is
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IsAPressed ( bool held ) : bool |
Checks to see if the control for A has been interacted with Only work when the button has just been pushed
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IsBPressed ( bool held ) : bool |
Checks to see if the control for B has been interacted with Only work when the button has just been pushed
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IsBackPressed ( bool held ) : bool |
Checks to see if the control for Select has been interacted with Only work when the button has just been pushed
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IsDownPressed ( bool held ) : bool |
Checks to see if the control for Down has been interacted with Only work when the button has just been pushed
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IsHomePressed ( bool held ) : bool |
Checks to see if the control for HOME has been interacted with Only work when the button has just been pushed
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IsLeftPressed ( bool held ) : bool |
Checks to see if the control for left has been interacted with Only work when the button has just been pushed
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IsLeftShoulderPressed ( bool held ) : bool |
Checks to see if the control for LS has been interacted with Only work when the button has just been pushed
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IsLeftTriggerPressed ( bool held ) : bool |
Checks to see if the control for LT has been interacted with Only work when the button has just been pushed
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IsRightPressed ( bool held ) : bool |
Checks to see if the control for Right has been interacted with Only work when the button has just been pushed
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IsRightShoulderPressed ( bool held ) : bool |
Checks to see if the control for RS has been interacted with Only work when the button has just been pushed
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IsRightTriggerPressed ( bool held ) : bool |
Checks to see if the control for RT has been interacted with Only work when the button has just been pushed
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IsStartPressed ( bool held ) : bool |
Checks to see if the control for Start has been interacted with Only work when the button has just been pushed
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IsUpPressed ( bool held ) : bool |
Checks to see if the control for Up has been interacted with Only work when the button has just been pushed
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IsXPressed ( bool held ) : bool |
Checks to see if the control for X has been interacted with Only work when the button has just been pushed
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IsYPressed ( bool held ) : bool |
Checks to see if the control for Y has been interacted with Only work when the button has just been pushed
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메소드 | 설명 | |
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IsPressed ( Buttons button, bool held ) : bool |
Finds the first player index that is connected
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IsPressed ( Buttons button, bool held, PlayerIndex playerIndex ) : bool |
Checks to see if the given button is currently pressed
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LeftThumbStickIsDown ( bool held ) : bool |
Checks to see if the left thumbstick is currently Down
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LeftThumbStickIsLeft ( bool held ) : bool |
Checks to see if the left thumbstick is currently left
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LeftThumbStickIsRight ( bool held ) : bool |
Checks to see if the left thumbstick is currently right
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LeftThumbStickIsUp ( bool held ) : bool |
Checks to see if the left thumbstick is currently Up
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public IsAPressed ( bool held ) : bool | ||
held | bool | Set true if this button is allowed to be held down and still respond to interaction |
리턴 | bool |
public IsBackPressed ( bool held ) : bool | ||
held | bool | Set true if this button is allowed to be held down and still respond to interaction |
리턴 | bool |
public IsHomePressed ( bool held ) : bool | ||
held | bool | Set true if this button is allowed to be held down and still respond to interaction |
리턴 | bool |
public IsLeftPressed ( bool held ) : bool | ||
held | bool | Set true if this button is allowed to be held down and still respond to interaction |
리턴 | bool |
public IsLeftShoulderPressed ( bool held ) : bool | ||
held | bool | Set true if this button is allowed to be held down and still respond to interaction |
리턴 | bool |
public IsLeftTriggerPressed ( bool held ) : bool | ||
held | bool | Set true if this button is allowed to be held down and still respond to interaction |
리턴 | bool |
public IsRightPressed ( bool held ) : bool | ||
held | bool | Set true if this button is allowed to be held down and still respond to interaction |
리턴 | bool |
public IsRightShoulderPressed ( bool held ) : bool | ||
held | bool | Set true if this button is allowed to be held down and still respond to interaction |
리턴 | bool |
public IsRightTriggerPressed ( bool held ) : bool | ||
held | bool | Set true if this button is allowed to be held down and still respond to interaction |
리턴 | bool |
public IsUpPressed ( bool held ) : bool | ||
held | bool | Set true if this button is allowed to be held down and still respond to interaction |
리턴 | bool |
public IsXPressed ( bool held ) : bool | ||
held | bool | Set true if this button is allowed to be held down and still respond to interaction |
리턴 | bool |
public IsYPressed ( bool held ) : bool | ||
held | bool | Set true if this button is allowed to be held down and still respond to interaction |
리턴 | bool |