메소드 | 설명 | |
---|---|---|
Draw ( |
||
Load ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
Pause ( IControlScheme controlScheme ) : Microsoft.Xna.Framework | ||
Update ( |
public Draw ( |
||
spriteBatch | ||
graphics | GraphicsDeviceManager | |
scale | ||
리턴 | void |
public Load ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
리턴 | void |
public Pause ( IControlScheme controlScheme ) : Microsoft.Xna.Framework | ||
controlScheme | IControlScheme | |
리턴 | Microsoft.Xna.Framework |
public Update ( |
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gameTime | ||
gameState | GameStates | |
level | Level | |
리턴 | void |