C# 클래스 MrGravity.LevelEditor.EntityCreationForm.CreateEntity

파일 보기 프로젝트 열기: DizWARE/Mr-Gravity 1 사용 예제들

공개 메소드들

메소드 설명
CreateEntity ( ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
AdditionalProperties ( object sender, EventArgs e ) : void
ChangeImage ( object sender, EventArgs e ) : void
ClearProperties ( ) : void
CollisionTypeChanged ( object sender, EventArgs e ) : void
CreateNew ( object sender, EventArgs e ) : void
DeleteSelected ( object sender, EventArgs e ) : void
EnterDown ( object sender, KeyEventArgs e ) : void
ExportEntityList ( ) : void
FilterSelected ( object sender, EventArgs e ) : void
ImportEntityList ( ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

NameChange ( object sender, EventArgs e ) : void
Ok ( object sender, EventArgs e ) : void
PrepareObjects ( ) : void
PrepareTrigger ( ) : void
Rename ( object sender, EventArgs e ) : void
SelectEntity ( object sender, EventArgs e ) : void
SetPaintable ( object sender, EventArgs e ) : void
TypeChanged ( object sender, EventArgs e ) : void
UpdateView ( ) : void

메소드 상세

CreateEntity() 공개 메소드

public CreateEntity ( ) : System
리턴 System

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void