메소드 | 설명 | |
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Draw ( |
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MSWrappingLabel ( Point position, String text, |
Constructs a new MSLabel.
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MSWrappingLabel ( Point position, String text, |
Constructs a new MSLabel.
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public Draw ( |
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gameTime | ||
리턴 | void |
public MSWrappingLabel ( Point position, String text, |
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position | Point | |
text | String | the text that this MSLabel will display |
sprite_font | ||
text_color | Color | |
background | Microsoft.Xna.Framework.Graphics.Texture2D | |
rightBoundary | int | |
bottomBoundary | int | |
spriteBatch | the SpriteBatch that will draw this MSLabel | |
game | Microsoft.Xna.Framework.Game | the Game where this MSLabel is used |
리턴 | System |
public MSWrappingLabel ( Point position, String text, |
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position | Point | |
text | String | the text that this MSLabel will display |
sprite_font | ||
text_color | Color | |
background | Microsoft.Xna.Framework.Graphics.Texture2D | |
topPadding | int | |
bottomPadding | int | |
leftPadding | int | |
rightPadding | int | |
rightBoundary | int | |
bottomBoundary | int | |
spriteBatch | the SpriteBatch that will draw this MSLabel | |
game | Microsoft.Xna.Framework.Game | the Game where this MSLabel is used |
리턴 | System |