C# 클래스 MoodSwingGUI.MSMDGProgressBar

상속: MSGUIUnclickable
파일 보기 프로젝트 열기: verngutz/MoodSwing 1 사용 예제들

공개 메소드들

메소드 설명
Draw ( GameTime gameTime ) : void
DrawPamatong ( ) : void
MSMDGProgressBar ( Rectangle bounding_rectangle, SpriteBatch sprite_batch, Microsoft.Xna.Framework.Game game, Microsoft.Xna.Framework.Graphics.Texture2D border_texture, Microsoft.Xna.Framework.Graphics.Texture2D fill_texture, Microsoft.Xna.Framework.Graphics.Texture2D full_texture, Microsoft.Xna.Framework.Graphics.Texture2D pamatong, MSProgressBar orientation ) : System

메소드 상세

Draw() 공개 메소드

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
리턴 void

DrawPamatong() 공개 메소드

public DrawPamatong ( ) : void
리턴 void

MSMDGProgressBar() 공개 메소드

public MSMDGProgressBar ( Rectangle bounding_rectangle, SpriteBatch sprite_batch, Microsoft.Xna.Framework.Game game, Microsoft.Xna.Framework.Graphics.Texture2D border_texture, Microsoft.Xna.Framework.Graphics.Texture2D fill_texture, Microsoft.Xna.Framework.Graphics.Texture2D full_texture, Microsoft.Xna.Framework.Graphics.Texture2D pamatong, MSProgressBar orientation ) : System
bounding_rectangle Microsoft.Xna.Framework.Rectangle
sprite_batch Microsoft.Xna.Framework.Graphics.SpriteBatch
game Microsoft.Xna.Framework.Game
border_texture Microsoft.Xna.Framework.Graphics.Texture2D
fill_texture Microsoft.Xna.Framework.Graphics.Texture2D
full_texture Microsoft.Xna.Framework.Graphics.Texture2D
pamatong Microsoft.Xna.Framework.Graphics.Texture2D
orientation MSProgressBar
리턴 System