C# 클래스 MoodSwingGUI.MSGUITypable

MSGUITypable is an MSGUIClickable component that can handle keyboard input. MSGUITypable requires a facade that manages which instance is the one currently given keyboard focus.
상속: MSGUIClickable
파일 보기 프로젝트 열기: verngutz/MoodSwing 1 사용 예제들

보호된 프로퍼티들

프로퍼티 타입 설명
onTab MSGUITypable

공개 메소드들

메소드 설명
HandleKeyboardInput ( KeyboardState oldKeyboardState ) : void

Handles how this MSGUITypable should respond to keyboard input

MSGUITypable ( Rectangle boundingRectangle, MSToolTip toolTip, Shape shape, SpriteBatch spriteBatch, Microsoft.Xna.Framework.Game game ) : System

메소드 상세

HandleKeyboardInput() 공개 추상적인 메소드

Handles how this MSGUITypable should respond to keyboard input
public abstract HandleKeyboardInput ( KeyboardState oldKeyboardState ) : void
oldKeyboardState Microsoft.Xna.Framework.Input.KeyboardState the old KeyboardState of the Keyboard
리턴 void

MSGUITypable() 공개 메소드

public MSGUITypable ( Rectangle boundingRectangle, MSToolTip toolTip, Shape shape, SpriteBatch spriteBatch, Microsoft.Xna.Framework.Game game ) : System
boundingRectangle Microsoft.Xna.Framework.Rectangle
toolTip MSToolTip
shape Shape
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
game Microsoft.Xna.Framework.Game
리턴 System

프로퍼티 상세

onTab 보호되어 있는 프로퍼티

protected MSGUITypable,MoodSwingGUI onTab
리턴 MSGUITypable