메소드 |
설명 |
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Draw ( GameTime gameTime ) : void |
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HandleKeyboardInput ( KeyboardState oldKeyboardState ) : void |
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HandleMouseInput ( ) : bool |
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HandleMouseInput ( bool careIfMouseHasMoved ) : bool |
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MSFacadePanel ( Microsoft.Xna.Framework.Graphics.Texture2D background, Rectangle boundingRectangle, Color highlight, MSToolTip toolTip, Shape shape, SpriteBatch spriteBatch, Microsoft.Xna.Framework.Game game ) : System |
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MSFacadePanel ( Microsoft.Xna.Framework.Graphics.Texture2D background, Rectangle boundingRectangle, MSToolTip toolTip, Shape shape, SpriteBatch spriteBatch, Microsoft.Xna.Framework.Game game ) : System |
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MSFacadePanel ( Microsoft.Xna.Framework.Graphics.Texture2D background, Rectangle boundingRectangle, float topPadding, float bottomPadding, float leftPadding, float rightPadding, Color highlight, MSToolTip toolTip, Shape shape, SpriteBatch spriteBatch, Microsoft.Xna.Framework.Game game ) : System |
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MSFacadePanel ( Microsoft.Xna.Framework.Graphics.Texture2D background, Rectangle boundingRectangle, float topPadding, float bottomPadding, float leftPadding, float rightPadding, MSToolTip toolTip, Shape shape, SpriteBatch spriteBatch, Microsoft.Xna.Framework.Game game ) : System |
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ResetHovers ( ) : void |
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Update ( GameTime gameTime ) : void |
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