C# 클래스 MonoGdx.Scene2D.Utils.ScissorStack

파일 보기 프로젝트 열기: jaquadro/MonoGdx 1 사용 예제들

공개 메소드들

메소드 설명
CalculateScissors ( Camera camera, Matrix batchTransform, Rectangle area ) : Rectangle
Fix ( Rectangle rect ) : Rectangle
PopScissors ( ) : Rectangle
PushScissors ( Rectangle scissor ) : bool
ScissorStack ( GraphicsDevice graphicsDevice ) : System
ToWindowCoordinates ( Camera camera, Matrix transform, Vector2 point ) : Vector2

메소드 상세

CalculateScissors() 공개 정적인 메소드

public static CalculateScissors ( Camera camera, Matrix batchTransform, Rectangle area ) : Rectangle
camera MonoGdx.Graphics.Camera
batchTransform Matrix
area Microsoft.Xna.Framework.Rectangle
리턴 Microsoft.Xna.Framework.Rectangle

Fix() 공개 정적인 메소드

public static Fix ( Rectangle rect ) : Rectangle
rect Microsoft.Xna.Framework.Rectangle
리턴 Microsoft.Xna.Framework.Rectangle

PopScissors() 공개 메소드

public PopScissors ( ) : Rectangle
리턴 Microsoft.Xna.Framework.Rectangle

PushScissors() 공개 메소드

public PushScissors ( Rectangle scissor ) : bool
scissor Microsoft.Xna.Framework.Rectangle
리턴 bool

ScissorStack() 공개 메소드

public ScissorStack ( GraphicsDevice graphicsDevice ) : System
graphicsDevice GraphicsDevice
리턴 System

ToWindowCoordinates() 공개 정적인 메소드

public static ToWindowCoordinates ( Camera camera, Matrix transform, Vector2 point ) : Vector2
camera MonoGdx.Graphics.Camera
transform Matrix
point Vector2
리턴 Vector2