C# 클래스 MonoGdx.Graphics.G2D.NinePatch

파일 보기 프로젝트 열기: jaquadro/MonoGdx 1 사용 예제들

공개 메소드들

메소드 설명
Draw ( GdxSpriteBatch spriteBatch, float x, float y, float width, float height ) : void
NinePatch ( ) : System
NinePatch ( NinePatch ninePatch ) : System
NinePatch ( NinePatch ninePatch, Color color ) : System
NinePatch ( TextureContext texture ) : System
NinePatch ( TextureContext texture, Color color ) : System
NinePatch ( TextureContext texture, int left, int right, int top, int bottom ) : System
NinePatch ( TextureRegion region, Color color ) : System
NinePatch ( TextureRegion region, int left, int right, int top, int bottom ) : System
SetPadding ( int left, int right, int top, int bottom ) : void

비공개 메소드들

메소드 설명
Add ( TextureRegion region, Color color ) : int
Load ( TextureRegion patches ) : void
Set ( int index, float x, float y, float width, float height, Color color ) : void

메소드 상세

Draw() 공개 메소드

public Draw ( GdxSpriteBatch spriteBatch, float x, float y, float width, float height ) : void
spriteBatch GdxSpriteBatch
x float
y float
width float
height float
리턴 void

NinePatch() 공개 메소드

public NinePatch ( ) : System
리턴 System

NinePatch() 공개 메소드

public NinePatch ( NinePatch ninePatch ) : System
ninePatch NinePatch
리턴 System

NinePatch() 공개 메소드

public NinePatch ( NinePatch ninePatch, Color color ) : System
ninePatch NinePatch
color Color
리턴 System

NinePatch() 공개 메소드

public NinePatch ( TextureContext texture ) : System
texture TextureContext
리턴 System

NinePatch() 공개 메소드

public NinePatch ( TextureContext texture, Color color ) : System
texture TextureContext
color Color
리턴 System

NinePatch() 공개 메소드

public NinePatch ( TextureContext texture, int left, int right, int top, int bottom ) : System
texture TextureContext
left int
right int
top int
bottom int
리턴 System

NinePatch() 공개 메소드

public NinePatch ( TextureRegion region, Color color ) : System
region TextureRegion
color Color
리턴 System

NinePatch() 공개 메소드

public NinePatch ( TextureRegion region, int left, int right, int top, int bottom ) : System
region TextureRegion
left int
right int
top int
bottom int
리턴 System

SetPadding() 공개 메소드

public SetPadding ( int left, int right, int top, int bottom ) : void
left int
right int
top int
bottom int
리턴 void