메소드 | 설명 | |
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Initialize ( ) : void | ||
Move ( Direction direction ) : void | ||
Move ( Vector2 destination ) : void | ||
Player ( |
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Update ( |
메소드 | 설명 | |
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CaclulateMovementDirection ( Vector2 origin, Vector2 destination ) : Direction |
public Update ( |
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gameTime | ||
리턴 | void |