C# 클래스 MonoDevelop.Monobjc.Debugger.MonobjcSoftDebuggerEngine

상속: IDebuggerEngine
파일 보기 프로젝트 열기: Monobjc/monobjc-monodevelop

공개 메소드들

메소드 설명
CanDebugCommand ( MonoDevelop.Core.Execution.ExecutionCommand command ) : bool

Determines whether this instance can debug the specified command.

CreateDebuggerStartInfo ( MonoDevelop.Core.Execution.ExecutionCommand command ) : Mono.Debugging.Client.DebuggerStartInfo

Creates the debugger start info.

CreateSession ( ) : Mono.Debugging.Client.DebuggerSession

Creates the session.

GetAttachableProcesses ( ) : Mono.Debugging.Client.ProcessInfo[]

Gets the attachable processes.

메소드 상세

CanDebugCommand() 공개 메소드

Determines whether this instance can debug the specified command.
public CanDebugCommand ( MonoDevelop.Core.Execution.ExecutionCommand command ) : bool
command MonoDevelop.Core.Execution.ExecutionCommand The command.
리턴 bool

CreateDebuggerStartInfo() 공개 메소드

Creates the debugger start info.
public CreateDebuggerStartInfo ( MonoDevelop.Core.Execution.ExecutionCommand command ) : Mono.Debugging.Client.DebuggerStartInfo
command MonoDevelop.Core.Execution.ExecutionCommand The command.
리턴 Mono.Debugging.Client.DebuggerStartInfo

CreateSession() 공개 메소드

Creates the session.
public CreateSession ( ) : Mono.Debugging.Client.DebuggerSession
리턴 Mono.Debugging.Client.DebuggerSession

GetAttachableProcesses() 공개 메소드

Gets the attachable processes.
public GetAttachableProcesses ( ) : Mono.Debugging.Client.ProcessInfo[]
리턴 Mono.Debugging.Client.ProcessInfo[]