C# 클래스 MonoDevelop.Debugger.PinnedWatchStore

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공개 메소드들

메소드 설명
Add ( MonoDevelop.Debugger.PinnedWatch watch ) : void
BeginBatchUpdate ( ) : void
EndBatchUpdate ( ) : void
GetWatchesForFile ( FilePath file ) : IEnumerable
IsWatcherBreakpoint ( Mono.Debugging.Client.Breakpoint bp ) : bool
Remove ( MonoDevelop.Debugger.PinnedWatch watch ) : void

비공개 메소드들

메소드 설명
BatchEnsureEvaluated ( List ws ) : void
BatchUpdate ( IEnumerable fileNames ) : void
Bind ( MonoDevelop.Debugger.PinnedWatch watch, Mono.Debugging.Client.Breakpoint be ) : void
BindAll ( BreakpointStore bps ) : void
InvalidateAll ( ) : void
LoadFrom ( PinnedWatchStore store ) : void
NotifyWatchChanged ( MonoDevelop.Debugger.PinnedWatch watch ) : void
OnChanged ( ) : void
OnWatchAdded ( MonoDevelop.Debugger.PinnedWatch watch ) : void
OnWatchChanged ( MonoDevelop.Debugger.PinnedWatch watch ) : void
OnWatchRemoved ( MonoDevelop.Debugger.PinnedWatch watch ) : void
UpdateLiveWatch ( Mono.Debugging.Client.Breakpoint bp, string trace ) : bool

메소드 상세

Add() 공개 메소드

public Add ( MonoDevelop.Debugger.PinnedWatch watch ) : void
watch MonoDevelop.Debugger.PinnedWatch
리턴 void

BeginBatchUpdate() 공개 메소드

public BeginBatchUpdate ( ) : void
리턴 void

EndBatchUpdate() 공개 메소드

public EndBatchUpdate ( ) : void
리턴 void

GetWatchesForFile() 공개 메소드

public GetWatchesForFile ( FilePath file ) : IEnumerable
file FilePath
리턴 IEnumerable

IsWatcherBreakpoint() 공개 메소드

public IsWatcherBreakpoint ( Mono.Debugging.Client.Breakpoint bp ) : bool
bp Mono.Debugging.Client.Breakpoint
리턴 bool

Remove() 공개 메소드

public Remove ( MonoDevelop.Debugger.PinnedWatch watch ) : void
watch MonoDevelop.Debugger.PinnedWatch
리턴 void