C# 클래스 MonoDevelop.Debugger.Gdb.GdbSessionFactory

상속: DebuggerEngineBackend
파일 보기 프로젝트 열기: llucenic/MonoDevelop.Debugger.Gdb.D

공개 메소드들

메소드 설명
CanDebugCommand ( MonoDevelop.Core.Execution.ExecutionCommand command ) : bool
CreateDebuggerStartInfo ( MonoDevelop.Core.Execution.ExecutionCommand command ) : Mono.Debugging.Client.DebuggerStartInfo
CreateSession ( ) : Mono.Debugging.Client.DebuggerSession
GetAttachableProcesses ( ) : Mono.Debugging.Client.ProcessInfo[]
IsExecutable ( string file ) : bool

비공개 메소드들

메소드 설명
FindFile ( string cmd ) : string

메소드 상세

CanDebugCommand() 공개 메소드

public CanDebugCommand ( MonoDevelop.Core.Execution.ExecutionCommand command ) : bool
command MonoDevelop.Core.Execution.ExecutionCommand
리턴 bool

CreateDebuggerStartInfo() 공개 메소드

public CreateDebuggerStartInfo ( MonoDevelop.Core.Execution.ExecutionCommand command ) : Mono.Debugging.Client.DebuggerStartInfo
command MonoDevelop.Core.Execution.ExecutionCommand
리턴 Mono.Debugging.Client.DebuggerStartInfo

CreateSession() 공개 메소드

public CreateSession ( ) : Mono.Debugging.Client.DebuggerSession
리턴 Mono.Debugging.Client.DebuggerSession

GetAttachableProcesses() 공개 메소드

public GetAttachableProcesses ( ) : Mono.Debugging.Client.ProcessInfo[]
리턴 Mono.Debugging.Client.ProcessInfo[]

IsExecutable() 공개 메소드

public IsExecutable ( string file ) : bool
file string
리턴 bool