프로퍼티 | 타입 | 설명 | |
---|---|---|---|
xAcc | float | ||
xAngle | float | ||
xSign | float |
메소드 | 설명 | |
---|---|---|
InitModel ( ) : void | ||
LoadTexture ( LoadBitmapData loadBitmapData ) : void | ||
Move ( float xDiff, float yDiff ) : void | ||
Render ( ) : void | ||
ToggleTexture ( ) : void | ||
UpdateWorld ( ) : void |
메소드 | 설명 | |
---|---|---|
CheckGLError ( ) : void | ||
CompileShader ( ShaderType type, string src, int &shader ) : bool | ||
DeleteTexture ( ) : void | ||
DestroyShaders ( ) : void | ||
DrawModel ( ) : void | ||
Initialize ( ) : void | ||
LinkProgram ( int prog ) : bool | ||
LoadResource ( string name ) : string | ||
LoadShaders ( string vertShaderSource, string fragShaderSource, int &program ) : bool | ||
SetupProjection ( int width, int height ) : void | ||
ValidateProgram ( int prog ) : bool |
public LoadTexture ( LoadBitmapData loadBitmapData ) : void | ||
loadBitmapData | LoadBitmapData | |
리턴 | void |