C# 클래스 Mono.Debugger.Thread

상속: DebuggerMarshalByRefObject, IOperationHost
파일 보기 프로젝트 열기: baulig/debugger 1 사용 예제들

Private Properties

프로퍼티 타입 설명
AbortInvocation void
Background ThreadCommandResult
Background ThreadCommandResult
Continue ThreadCommandResult
Continue ThreadCommandResult
Detach void
Dispose void
IOperationHost void
IOperationHost void
IOperationHost void
InsertBreakpoint void
Kill void
NextInstruction ThreadCommandResult
NextLine ThreadCommandResult
Old_Step ThreadCommandResult
Old_Step ThreadCommandResult
RemoveBreakpoint void
RuntimeInvoke RuntimeInvokeResult
StepInstruction ThreadCommandResult
StepLine ThreadCommandResult
StepNativeInstruction ThreadCommandResult
Thread System
check_alive void
check_disposed void
check_servant void
write_memory void

공개 메소드들

메소드 설명
AutoStop ( ) : void
CallMethod ( TargetAddress method, TargetAddress method_argument, TargetObject object_argument ) : TargetAddress
CallMethod ( TargetAddress method, TargetAddress arg1, long arg2 ) : TargetAddress
CallMethod ( TargetAddress method, TargetAddress arg1, long arg2, long arg3, string string_arg ) : TargetAddress
CallMethod ( TargetAddress method, long arg1, long arg2 ) : TargetAddress
DisassembleInstruction ( Method method, TargetAddress address ) : AssemblerLine
DisassembleMethod ( Method method ) : AssemblerMethod
Dispose ( ) : void
Finish ( bool native ) : ThreadCommandResult

Continue until leaving the current method.

GetBacktrace ( ) : Backtrace
GetBacktrace ( Backtrace mode, int max_frames ) : Backtrace

The current stack frame. May only be used when the engine is stopped (State == TargetState.STOPPED). The backtrace is generated on demand, when this function is called. However, the single stepping engine will compute this only once each time a stepping operation is completed. This means that if you call this function several times without doing any stepping operations in the meantime, you'll always get the same backtrace.

GetBacktrace ( int max_frames ) : Backtrace
GetInstructionSize ( TargetAddress address ) : int
GetLastTargetEvent ( ) : TargetEventArgs
GetMemoryMaps ( ) : Mono.Debugger.TargetMemoryArea[]
GetRegisters ( ) : Registers
GetWaitHandle ( ) : ThreadCommandResult
Lookup ( TargetAddress address ) : Method
PrintObject ( Style style, TargetObject obj, DisplayFormat format ) : string
PrintRegisters ( StackFrame frame ) : string
PrintType ( Style style, TargetType type ) : string
ReadAddress ( TargetAddress address ) : TargetAddress
ReadBuffer ( TargetAddress address, int size ) : byte[]
ReadByte ( TargetAddress address ) : byte
ReadInteger ( TargetAddress address ) : int
ReadLongInteger ( TargetAddress address ) : long
ReadMemory ( TargetAddress address, int size ) : TargetBlob
ReadString ( TargetAddress address ) : string
Return ( ReturnMode mode ) : void
RuntimeInvoke ( TargetFunctionType function, TargetStructObject object_argument, TargetObject param_objects, RuntimeInvokeFlags flags ) : RuntimeInvokeResult
SetRegisters ( Registers registers ) : void
SimpleLookup ( TargetAddress address, bool exact_match ) : Symbol
Step ( ThreadingModel model, StepMode mode ) : CommandResult
Step ( ThreadingModel model, StepMode mode, StepFrame frame ) : CommandResult
Stop ( ) : void
ToString ( ) : string
WriteAddress ( TargetAddress address, TargetAddress value ) : void
WriteBuffer ( TargetAddress address, byte buffer ) : void
WriteByte ( TargetAddress address, byte value ) : void
WriteInteger ( TargetAddress address, int value ) : void
WriteLongInteger ( TargetAddress address, long value ) : void

비공개 메소드들

메소드 설명
AbortInvocation ( long rti_id ) : void
Background ( ) : ThreadCommandResult
Background ( TargetAddress until ) : ThreadCommandResult
Continue ( ) : ThreadCommandResult
Continue ( TargetAddress until ) : ThreadCommandResult
Detach ( ) : void
Dispose ( bool disposing ) : void
IOperationHost ( ) : void
IOperationHost ( SingleSteppingEngine sse, TargetEventArgs args ) : void
IOperationHost ( SingleSteppingEngine sse, TargetEventArgs args, ThreadingModel model ) : void
InsertBreakpoint ( BreakpointHandle handle, TargetAddress address, int domain ) : void

Insert a breakpoint at address @address. Returns a number which may be passed to RemoveBreakpoint() to remove the breakpoint.

Kill ( ) : void
NextInstruction ( ) : ThreadCommandResult
NextLine ( ) : ThreadCommandResult
Old_Step ( StepMode mode ) : ThreadCommandResult
Old_Step ( StepMode mode, StepFrame frame ) : ThreadCommandResult
RemoveBreakpoint ( BreakpointHandle handle ) : void

Remove breakpoint @index. @index is the breakpoint number which has been returned by InsertBreakpoint().

RuntimeInvoke ( TargetFunctionType function, TargetStructObject object_argument, TargetObject param_objects, bool is_virtual, bool debug ) : RuntimeInvokeResult
StepInstruction ( ) : ThreadCommandResult
StepLine ( ) : ThreadCommandResult
StepNativeInstruction ( ) : ThreadCommandResult
Thread ( ThreadServant servant, int id ) : System
check_alive ( ) : void
check_disposed ( ) : void
check_servant ( ) : void
write_memory ( TargetAddress address, byte buffer ) : void

메소드 상세

AutoStop() 공개 메소드

public AutoStop ( ) : void
리턴 void

CallMethod() 공개 메소드

public CallMethod ( TargetAddress method, TargetAddress method_argument, TargetObject object_argument ) : TargetAddress
method TargetAddress
method_argument TargetAddress
object_argument Mono.Debugger.Languages.TargetObject
리턴 TargetAddress

CallMethod() 공개 메소드

public CallMethod ( TargetAddress method, TargetAddress arg1, long arg2 ) : TargetAddress
method TargetAddress
arg1 TargetAddress
arg2 long
리턴 TargetAddress

CallMethod() 공개 메소드

public CallMethod ( TargetAddress method, TargetAddress arg1, long arg2, long arg3, string string_arg ) : TargetAddress
method TargetAddress
arg1 TargetAddress
arg2 long
arg3 long
string_arg string
리턴 TargetAddress

CallMethod() 공개 메소드

public CallMethod ( TargetAddress method, long arg1, long arg2 ) : TargetAddress
method TargetAddress
arg1 long
arg2 long
리턴 TargetAddress

DisassembleInstruction() 공개 메소드

public DisassembleInstruction ( Method method, TargetAddress address ) : AssemblerLine
method Method
address TargetAddress
리턴 AssemblerLine

DisassembleMethod() 공개 메소드

public DisassembleMethod ( Method method ) : AssemblerMethod
method Method
리턴 AssemblerMethod

Dispose() 공개 메소드

public Dispose ( ) : void
리턴 void

Finish() 공개 메소드

Continue until leaving the current method.
public Finish ( bool native ) : ThreadCommandResult
native bool
리턴 ThreadCommandResult

GetBacktrace() 공개 메소드

public GetBacktrace ( ) : Backtrace
리턴 Backtrace

GetBacktrace() 공개 메소드

The current stack frame. May only be used when the engine is stopped (State == TargetState.STOPPED). The backtrace is generated on demand, when this function is called. However, the single stepping engine will compute this only once each time a stepping operation is completed. This means that if you call this function several times without doing any stepping operations in the meantime, you'll always get the same backtrace.
public GetBacktrace ( Backtrace mode, int max_frames ) : Backtrace
mode Backtrace
max_frames int
리턴 Backtrace

GetBacktrace() 공개 메소드

public GetBacktrace ( int max_frames ) : Backtrace
max_frames int
리턴 Backtrace

GetInstructionSize() 공개 메소드

public GetInstructionSize ( TargetAddress address ) : int
address TargetAddress
리턴 int

GetLastTargetEvent() 공개 메소드

public GetLastTargetEvent ( ) : TargetEventArgs
리턴 TargetEventArgs

GetMemoryMaps() 공개 메소드

public GetMemoryMaps ( ) : Mono.Debugger.TargetMemoryArea[]
리턴 Mono.Debugger.TargetMemoryArea[]

GetRegisters() 공개 메소드

public GetRegisters ( ) : Registers
리턴 Registers

GetWaitHandle() 공개 메소드

public GetWaitHandle ( ) : ThreadCommandResult
리턴 ThreadCommandResult

Lookup() 공개 메소드

public Lookup ( TargetAddress address ) : Method
address TargetAddress
리턴 Method

PrintObject() 공개 메소드

public PrintObject ( Style style, TargetObject obj, DisplayFormat format ) : string
style Style
obj Mono.Debugger.Languages.TargetObject
format DisplayFormat
리턴 string

PrintRegisters() 공개 메소드

public PrintRegisters ( StackFrame frame ) : string
frame StackFrame
리턴 string

PrintType() 공개 메소드

public PrintType ( Style style, TargetType type ) : string
style Style
type Mono.Debugger.Languages.TargetType
리턴 string

ReadAddress() 공개 메소드

public ReadAddress ( TargetAddress address ) : TargetAddress
address TargetAddress
리턴 TargetAddress

ReadBuffer() 공개 메소드

public ReadBuffer ( TargetAddress address, int size ) : byte[]
address TargetAddress
size int
리턴 byte[]

ReadByte() 공개 메소드

public ReadByte ( TargetAddress address ) : byte
address TargetAddress
리턴 byte

ReadInteger() 공개 메소드

public ReadInteger ( TargetAddress address ) : int
address TargetAddress
리턴 int

ReadLongInteger() 공개 메소드

public ReadLongInteger ( TargetAddress address ) : long
address TargetAddress
리턴 long

ReadMemory() 공개 메소드

public ReadMemory ( TargetAddress address, int size ) : TargetBlob
address TargetAddress
size int
리턴 TargetBlob

ReadString() 공개 메소드

public ReadString ( TargetAddress address ) : string
address TargetAddress
리턴 string

Return() 공개 메소드

public Return ( ReturnMode mode ) : void
mode ReturnMode
리턴 void

RuntimeInvoke() 공개 메소드

public RuntimeInvoke ( TargetFunctionType function, TargetStructObject object_argument, TargetObject param_objects, RuntimeInvokeFlags flags ) : RuntimeInvokeResult
function Mono.Debugger.Languages.TargetFunctionType
object_argument Mono.Debugger.Languages.TargetStructObject
param_objects Mono.Debugger.Languages.TargetObject
flags RuntimeInvokeFlags
리턴 RuntimeInvokeResult

SetRegisters() 공개 메소드

public SetRegisters ( Registers registers ) : void
registers Registers
리턴 void

SimpleLookup() 공개 메소드

public SimpleLookup ( TargetAddress address, bool exact_match ) : Symbol
address TargetAddress
exact_match bool
리턴 Symbol

Step() 공개 메소드

public Step ( ThreadingModel model, StepMode mode ) : CommandResult
model ThreadingModel
mode StepMode
리턴 CommandResult

Step() 공개 메소드

public Step ( ThreadingModel model, StepMode mode, StepFrame frame ) : CommandResult
model ThreadingModel
mode StepMode
frame StepFrame
리턴 CommandResult

Stop() 공개 메소드

public Stop ( ) : void
리턴 void

ToString() 공개 메소드

public ToString ( ) : string
리턴 string

WriteAddress() 공개 메소드

public WriteAddress ( TargetAddress address, TargetAddress value ) : void
address TargetAddress
value TargetAddress
리턴 void

WriteBuffer() 공개 메소드

public WriteBuffer ( TargetAddress address, byte buffer ) : void
address TargetAddress
buffer byte
리턴 void

WriteByte() 공개 메소드

public WriteByte ( TargetAddress address, byte value ) : void
address TargetAddress
value byte
리턴 void

WriteInteger() 공개 메소드

public WriteInteger ( TargetAddress address, int value ) : void
address TargetAddress
value int
리턴 void

WriteLongInteger() 공개 메소드

public WriteLongInteger ( TargetAddress address, long value ) : void
address TargetAddress
value long
리턴 void