C# 클래스 Mono.Debugger.DynamicSourceLocation

Represents a location in the source code on which we can insert a breakpoint. Instances of this class are normally created as the result of a user action such as a method lookup.
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공개 메소드들

메소드 설명
DynamicSourceLocation ( MethodSource source ) : System
DynamicSourceLocation ( MethodSource source, SourceFile file, int line, int column ) : System
DynamicSourceLocation ( SourceFile file, int line, int column ) : System
DynamicSourceLocation ( TargetFunctionType function, int line, int column ) : System

보호된 메소드들

메소드 설명
GetAddress ( ) : TargetAddress

비공개 메소드들

메소드 설명
ResolveBreakpoint ( Breakpoint breakpoint ) : BreakpointHandle

메소드 상세

DynamicSourceLocation() 공개 메소드

public DynamicSourceLocation ( MethodSource source ) : System
source MethodSource
리턴 System

DynamicSourceLocation() 공개 메소드

public DynamicSourceLocation ( MethodSource source, SourceFile file, int line, int column ) : System
source MethodSource
file SourceFile
line int
column int
리턴 System

DynamicSourceLocation() 공개 메소드

public DynamicSourceLocation ( SourceFile file, int line, int column ) : System
file SourceFile
line int
column int
리턴 System

DynamicSourceLocation() 공개 메소드

public DynamicSourceLocation ( TargetFunctionType function, int line, int column ) : System
function Mono.Debugger.Languages.TargetFunctionType
line int
column int
리턴 System

GetAddress() 보호된 메소드

protected GetAddress ( ) : TargetAddress
리턴 TargetAddress