프로퍼티 | 타입 | 설명 | |
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DefaultTitle | string |
메소드 | 설명 | |
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Unproject ( Vector3d Point, System.Matrix4d View, System.Matrix4d Proj ) : Vector3d |
Projects a 2d screenspace coordinate to world coordinates.
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Window ( string World, bool Nether, Scheme>.Dictionary |
메소드 | 설명 | |
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OnClosing ( System e ) : void | ||
OnRenderFrame ( FrameEventArgs e ) : void | ||
OnResize ( |
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OnUpdateFrame ( FrameEventArgs e ) : void |
protected OnRenderFrame ( FrameEventArgs e ) : void | ||
e | FrameEventArgs | |
리턴 | void |
protected OnUpdateFrame ( FrameEventArgs e ) : void | ||
e | FrameEventArgs | |
리턴 | void |
public static Unproject ( Vector3d Point, System.Matrix4d View, System.Matrix4d Proj ) : Vector3d | ||
Point | Vector3d | |
View | System.Matrix4d | |
Proj | System.Matrix4d | |
리턴 | Vector3d |
public Window ( string World, bool Nether, Scheme>.Dictionary |
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World | string | |
Nether | bool | |
Schemes | Scheme>.Dictionary | |
리턴 | System |