메소드 | 설명 | |
---|---|---|
EndGame ( ) : void | ||
Game ( |
||
OpenCells ( int rowIndex, int columnIndex ) : List |
||
PlayerWins ( ) : bool | ||
RemarkCell ( int rowIndex, int columnIndex ) : |
메소드 | 설명 | |
---|---|---|
SetGameFieldElementsValues ( ) : void | ||
SetMines ( ) : void |
public Game ( |
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gameSettings | ||
리턴 | System |
public OpenCells ( int rowIndex, int columnIndex ) : List |
||
rowIndex | int | |
columnIndex | int | |
리턴 | List |
public RemarkCell ( int rowIndex, int columnIndex ) : |
||
rowIndex | int | |
columnIndex | int | |
리턴 |