메소드 | 설명 | |
---|---|---|
Destroy ( ) : void | ||
SceneComponent ( ) : MilkShakeFramework.Core.Game | ||
Setup ( ) : void |
메소드 | 설명 | |
---|---|---|
OnEntityAdded ( Entity node ) : void | ||
OnEntityRemoved ( Entity node ) : void |
public SceneComponent ( ) : MilkShakeFramework.Core.Game | ||
리턴 | MilkShakeFramework.Core.Game |