메소드 | 설명 | |
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BasicPolygonRenderer ( Color color, bool wireFrame = false ) : System | ||
Draw ( ) : void | ||
FixUp ( ) : void | ||
GenerateRenderer ( Vector2 _verticies, short _indices ) : void | ||
Load ( |
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Update ( |
public BasicPolygonRenderer ( Color color, bool wireFrame = false ) : System | ||
color | Color | |
wireFrame | bool | |
리턴 | System |
public GenerateRenderer ( Vector2 _verticies, short _indices ) : void | ||
_verticies | Vector2 | |
_indices | short | |
리턴 | void |
public Load ( |
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content | ||
리턴 | void |
public Update ( |
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gameTime | ||
리턴 | void |