메소드 | 설명 | |
---|---|---|
GameTime ( ) : System | ||
GameTime ( System.TimeSpan totalGameTime, System.TimeSpan elapsedGameTime ) : System | ||
GameTime ( System.TimeSpan totalGameTime, System.TimeSpan elapsedGameTime, bool isRunningSlowly ) : System |
public GameTime ( System.TimeSpan totalGameTime, System.TimeSpan elapsedGameTime ) : System | ||
totalGameTime | System.TimeSpan | |
elapsedGameTime | System.TimeSpan | |
리턴 | System |
public GameTime ( System.TimeSpan totalGameTime, System.TimeSpan elapsedGameTime, bool isRunningSlowly ) : System | ||
totalGameTime | System.TimeSpan | |
elapsedGameTime | System.TimeSpan | |
isRunningSlowly | bool | |
리턴 | System |