C# 클래스 Microsoft.Protocols.TestTools.StackSdk.RemoteDesktop.Rdpegfx.RDPGFX_SOLIDFILL

The RDPGFX_SOLIDFILL message is to instruct the client to fill a collection of rectangles on a destination surface with a solid color.
상속: RdpegfxServerPdu
파일 보기 프로젝트 열기: Microsoft/WindowsProtocolTestSuites

공개 프로퍼티들

프로퍼티 타입 설명
fillPixel RDPGFX_COLOR32
fillRectCount ushort
fillRectList List
surfaceId ushort

공개 메소드들

메소드 설명
Decode ( Microsoft.Protocols.TestTools.StackSdk.PduMarshaler marshaler ) : bool

Decode this PDU from the PduMarshaler.

Encode ( Microsoft.Protocols.TestTools.StackSdk.PduMarshaler marshaler ) : void

Encode this PDU to the PduMarshaler.

RDPGFX_SOLIDFILL ( ) : System

Constructor

RDPGFX_SOLIDFILL ( ushort sid, RDPGFX_COLOR32 pixel ) : System

Constructor, create a RDPGFX_SOLIDFILL message with one rectangle to fill default.

addFillRect ( RDPGFX_RECT16 rect ) : void

Add more rectangle to be filled in destination surface.

메소드 상세

Decode() 공개 메소드

Decode this PDU from the PduMarshaler.
public Decode ( Microsoft.Protocols.TestTools.StackSdk.PduMarshaler marshaler ) : bool
marshaler Microsoft.Protocols.TestTools.StackSdk.PduMarshaler This is used to encode the fields of this PDU.
리턴 bool

Encode() 공개 메소드

Encode this PDU to the PduMarshaler.
public Encode ( Microsoft.Protocols.TestTools.StackSdk.PduMarshaler marshaler ) : void
marshaler Microsoft.Protocols.TestTools.StackSdk.PduMarshaler This is used to encode the fields of this PDU.
리턴 void

RDPGFX_SOLIDFILL() 공개 메소드

Constructor
public RDPGFX_SOLIDFILL ( ) : System
리턴 System

RDPGFX_SOLIDFILL() 공개 메소드

Constructor, create a RDPGFX_SOLIDFILL message with one rectangle to fill default.
public RDPGFX_SOLIDFILL ( ushort sid, RDPGFX_COLOR32 pixel ) : System
sid ushort This is used to indicate surface id to be filled.
pixel RDPGFX_COLOR32 This is used to indicate color to fill.
리턴 System

addFillRect() 공개 메소드

Add more rectangle to be filled in destination surface.
public addFillRect ( RDPGFX_RECT16 rect ) : void
rect RDPGFX_RECT16 This is to specify a rectangle area of surface.
리턴 void

프로퍼티 상세

fillPixel 공개적으로 프로퍼티

A RDPGFX_COLOR32 structure. specify the color that MUST be used to fill the destination rectangles specified in the fillRects field.
public RDPGFX_COLOR32,Microsoft.Protocols.TestTools.StackSdk.RemoteDesktop.Rdpegfx fillPixel
리턴 RDPGFX_COLOR32

fillRectCount 공개적으로 프로퍼티

A 16-bit, unsigned integer. specify the number of RDPGFX_RECT16 structures in the fillRects field.
public ushort fillRectCount
리턴 ushort

fillRectList 공개적으로 프로퍼티

A variable-length array. specify rectangles on the destination surface to be filled.
public List fillRectList
리턴 List

surfaceId 공개적으로 프로퍼티

A 16-bit, unsigned integer. specify the ID of the surface to be created.
public ushort surfaceId
리턴 ushort