프로퍼티 | 타입 | 설명 | |
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InitializeGazePointer | IMixedRealityPointer | ||
LateUpdate | void | ||
OnValidate | void | ||
RaiseSourceDetected | void | ||
Update | void |
메소드 | 설명 | |
---|---|---|
OnInputDown ( InputEventData eventData ) : void | ||
OnInputUp ( InputEventData eventData ) : void | ||
SetGazeCursor ( GameObject cursor ) : void |
Set the gaze cursor.
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UpdateEyeGaze ( IMixedRealityEyeGazeDataProvider provider, Ray eyeRay, DateTime timestamp ) : void | ||
UpdateEyeTrackingStatus ( IMixedRealityEyeGazeDataProvider provider, bool userIsEyeCalibrated ) : void | ||
UpdateGazeInfoFromHit ( MixedRealityRaycastHit raycastHit ) : void |
메소드 | 설명 | |
---|---|---|
OnDisable ( ) : void | ||
OnEnable ( ) : void | ||
RegisterHandlers ( ) : void | ||
Start ( ) : void | ||
UnregisterHandlers ( ) : void |
메소드 | 설명 | |
---|---|---|
InitializeGazePointer ( ) : IMixedRealityPointer | ||
LateUpdate ( ) : void | ||
OnValidate ( ) : void | ||
RaiseSourceDetected ( ) : void | ||
Update ( ) : void |
public OnInputDown ( InputEventData eventData ) : void | ||
eventData | InputEventData | |
리턴 | void |
public OnInputUp ( InputEventData eventData ) : void | ||
eventData | InputEventData | |
리턴 | void |
public UpdateEyeGaze ( IMixedRealityEyeGazeDataProvider provider, Ray eyeRay, DateTime timestamp ) : void | ||
provider | IMixedRealityEyeGazeDataProvider | |
eyeRay | Ray | |
timestamp | DateTime | |
리턴 | void |
public UpdateEyeTrackingStatus ( IMixedRealityEyeGazeDataProvider provider, bool userIsEyeCalibrated ) : void | ||
provider | IMixedRealityEyeGazeDataProvider | |
userIsEyeCalibrated | bool | |
리턴 | void |
public UpdateGazeInfoFromHit ( MixedRealityRaycastHit raycastHit ) : void | ||
raycastHit | MixedRealityRaycastHit | |
리턴 | void |