C# 클래스 Microsoft.HockeyApp.Channel.InMemoryTransmitter

A transmitter that will immediately send telemetry over HTTP. Telemetry items are being sent when Flush is called, or when the buffer is full (An OnFull "event" is raised) or every 30 seconds.
상속: IDisposable
파일 보기 프로젝트 열기: bitstadium/HockeySDK-Windows 1 사용 예제들

Private Properties

프로퍼티 타입 설명
DequeueAndSend void
Dispose void
Flush void
InMemoryTransmitter System
OnBufferFull void
Runner void
Send Task

공개 메소드들

메소드 설명
Dispose ( ) : void

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

비공개 메소드들

메소드 설명
DequeueAndSend ( ) : void

Flushes the in-memory buffer and send it.

Dispose ( bool disposing ) : void
Flush ( ) : void

Flushes the in-memory buffer and sends it.

InMemoryTransmitter ( TelemetryBuffer buffer ) : System
OnBufferFull ( ) : void

Happens when the in-memory buffer is full. Flushes the in-memory buffer and sends the telemetry items.

Runner ( ) : void

Flushes the in-memory buffer and sends the telemetry items in sendingInterval intervals or when startRunnerEvent is set.

Send ( IEnumerable telemetryItems ) : Task

Serializes a list of telemetry items and sends them.

메소드 상세

Dispose() 공개 메소드

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
public Dispose ( ) : void
리턴 void