C# 클래스 MetaEditor.Components.EntStrings

The ent strings.
상속: BaseField
파일 보기 프로젝트 열기: troymac1ure/Entity 1 사용 예제들

공개 메소드들

메소드 설명
EntStrings ( string iEntName, Map map, int iOffsetInChunk, int ilength, bool itype, int iLineNumber ) : System

Initializes a new instance of the EntStrings class.

Populate ( int iOffset ) : void

The populate.

Save ( ) : void

The save.

SetFocus ( int LineToCheck ) : void

The set focus.

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
EntStrings_Enter ( object sender, EventArgs e ) : void

The ent strings_ enter.

InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

RemoveNullCharFromValue ( ) : void

The remove null char from value.

String_Leave ( object sender, EventArgs e ) : void

The string_ leave.

textBox1_TextChanged ( object sender, EventArgs e ) : void

The text box 1_ text changed.

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

EntStrings() 공개 메소드

Initializes a new instance of the EntStrings class.
public EntStrings ( string iEntName, Map map, int iOffsetInChunk, int ilength, bool itype, int iLineNumber ) : System
iEntName string /// The i ent name. ///
map HaloMap.Map.Map /// The map. ///
iOffsetInChunk int /// The i offset in chunk. ///
ilength int /// The ilength. ///
itype bool /// The itype. ///
iLineNumber int /// The i line number. ///
리턴 System

Populate() 공개 메소드

The populate.
public Populate ( int iOffset ) : void
iOffset int /// The i offset. ///
리턴 void

Save() 공개 메소드

The save.
public Save ( ) : void
리턴 void

SetFocus() 공개 메소드

The set focus.
public SetFocus ( int LineToCheck ) : void
LineToCheck int /// The line to check. ///
리턴 void