메소드 | 설명 | |
---|---|---|
Draw ( IRenderingContext renderContext ) : void | ||
HandlerSprite ( Sprite sprite, Point location ) : System | ||
Move ( int nx, int ny, int duration ) : void | ||
Reset ( ) : void | ||
Start ( ) : void | ||
Stop ( ) : void |
메소드 | 설명 | |
---|---|---|
MoveUpdate ( |
||
Update ( |
public Draw ( IRenderingContext renderContext ) : void | ||
renderContext | IRenderingContext | |
리턴 | void |
public HandlerSprite ( Sprite sprite, Point location ) : System | ||
sprite | Sprite | |
location | Point | |
리턴 | System |
public Move ( int nx, int ny, int duration ) : void | ||
nx | int | |
ny | int | |
duration | int | |
리턴 | void |