메소드 |
설명 |
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AllocResources ( ) : void |
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Begin ( ) : void |
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Dispose ( ) : void |
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GUIAnimation ( ) : System |
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GUIAnimation ( GUIAnimation a ) : System |
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GUIAnimation ( int parentId ) : System |
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GUIAnimation ( int dwParentID, int dwControlId, int dwPosX, int dwPosY, int dwWidth, int dwHeight, string strTextureNames ) : System |
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OnMessage ( GUIMessage message ) : bool |
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Refresh ( ) : void |
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Render ( float timePassed ) : void |
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SetBorder ( string border, GUIImage position, bool textureRepeat, bool textureRotate, string textureFilename, long colorKey, bool hasCorners, bool cornerTextureRotate ) : void |
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SetFileName ( string newFilename ) : void |
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SetPosition ( int dwPosX, int dwPosY ) : void |
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