메소드 | 설명 | |
---|---|---|
LoadTexture ( |
||
RenderTexture ( Mapsui.Rendering.OpenTK.TextureInfo textureInfo, float x, float y, float orientation, float offsetX, float offsetY, |
||
RenderTexture ( int textureId, float vertextArray ) : void | ||
RenderTextureWithoutBinding ( int textureId, float vertextArray, float opacity = 1f ) : void |
메소드 | 설명 | |
---|---|---|
DetermineHorizontalAlignmentCorrection ( |
||
DetermineVerticalAlignmentCorrection ( |
||
SetParameters ( ) : void |
public static LoadTexture ( |
||
textureData | ||
리턴 | Mapsui.Rendering.OpenTK.TextureInfo |
public static RenderTexture ( Mapsui.Rendering.OpenTK.TextureInfo textureInfo, float x, float y, float orientation, float offsetX, float offsetY, |
||
textureInfo | Mapsui.Rendering.OpenTK.TextureInfo | |
x | float | |
y | float | |
orientation | float | |
offsetX | float | |
offsetY | float | |
horizontalAlignment | ||
verticalAlignment | ||
opacity | float | |
scale | float | |
리턴 | void |
public static RenderTexture ( int textureId, float vertextArray ) : void | ||
textureId | int | |
vertextArray | float | |
리턴 | void |
public static RenderTextureWithoutBinding ( int textureId, float vertextArray, float opacity = 1f ) : void | ||
textureId | int | |
vertextArray | float | |
opacity | float | |
리턴 | void |