프로퍼티 | 타입 | 설명 | |
---|---|---|---|
SkyTexture | int |
메소드 | 설명 | |
---|---|---|
CalculateElements ( float radius, float height, int segments, int rings ) : ushort[] | ||
CalculateVertices ( float radius, float height, int segments, int rings ) : VertexPositionTexture[] | ||
Draw ( ) : void |
public CalculateElements ( float radius, float height, int segments, int rings ) : ushort[] | ||
radius | float | |
height | float | |
segments | int | |
rings | int | |
리턴 | ushort[] |
public CalculateVertices ( float radius, float height, int segments, int rings ) : VertexPositionTexture[] | ||
radius | float | |
height | float | |
segments | int | |
rings | int | |
리턴 | VertexPositionTexture[] |