메소드 | 설명 | |
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FindNoise1 ( int n, int seed ) : double |
Finds the next noise.
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FindNoise2 ( double x, double y, int seed ) : double |
Returns number between -1 and 1.
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GetNoise ( double x, double y, double z ) : double |
???
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Interpolate ( double a, double b, double x ) : double |
Interpolates using a, b and x.
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InterpolateNoise3d ( double x, double y, double z, int chunksize ) : double[,,] |
Returns the interpolated three-dimensional noise for the given values.
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Noise ( double x, double y, int seed ) : double |
Runs the Noise function for the given x, y and seed values.
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Trilinear ( double x, double y, double z, double f000, double f010, double f100, double f110, double f001, double f011, double f101, double f111 ) : double |
???
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public static FindNoise1 ( int n, int seed ) : double | ||
n | int | |
seed | int | |
리턴 | double |
public static FindNoise2 ( double x, double y, int seed ) : double | ||
x | double | |
y | double | |
seed | int | |
리턴 | double |
public static GetNoise ( double x, double y, double z ) : double | ||
x | double | |
y | double | |
z | double | |
리턴 | double |
public static Interpolate ( double a, double b, double x ) : double | ||
a | double | |
b | double | |
x | double | |
리턴 | double |
public static InterpolateNoise3d ( double x, double y, double z, int chunksize ) : double[,,] | ||
x | double | |
y | double | |
z | double | |
chunksize | int | |
리턴 | double[,,] |
public static Noise ( double x, double y, int seed ) : double | ||
x | double | |
y | double | |
seed | int | |
리턴 | double |
public static Trilinear ( double x, double y, double z, double f000, double f010, double f100, double f110, double f001, double f011, double f101, double f111 ) : double | ||
x | double | |
y | double | |
z | double | |
f000 | double | |
f010 | double | |
f100 | double | |
f110 | double | |
f001 | double | |
f011 | double | |
f101 | double | |
f111 | double | |
리턴 | double |