프로퍼티 | 타입 | 설명 | |
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GetSyncProcedure | SyncProcedure | ||
MediaPlayer | ManagedBass.Tags | ||
OnStateChanged | void |
메소드 | 설명 | |
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Dispose ( ) : void |
Frees all resources used by the player.
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Load ( string FileName ) : bool |
Loads a file into the player.
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Pause ( ) : bool |
Pauses the Channel Playback.
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Play ( ) : bool |
Starts the Channel Playback.
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Stop ( ) : bool |
Stops the Channel Playback. Difference from Bass.ChannelStop: Playback is restarted when Play is called. |
메소드 | 설명 | |
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InitProperties ( ) : void |
Initializes Properties on every call to Load.
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OnLoad ( string FileName ) : int |
Override this method for custom loading procedure.
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OnPropertyChanged ( [ PropertyName = null ) : void |
Fires the PropertyChanged event.
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메소드 | 설명 | |
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GetSyncProcedure ( System.Action Handler ) : SyncProcedure | ||
MediaPlayer ( ) : ManagedBass.Tags | ||
OnStateChanged ( ) : void |
public Load ( string FileName ) : bool | ||
FileName | string | Path to the file to Load. |
리턴 | bool |
protected OnLoad ( string FileName ) : int | ||
FileName | string | Path to the File to Load. |
리턴 | int |
protected OnPropertyChanged ( [ PropertyName = null ) : void | ||
PropertyName | [ | |
리턴 | void |