C# 클래스 Managed.D2DSharp.SimpleText.CustomTextRendererWithEffects

상속: ITextRenderer
파일 보기 프로젝트 열기: eugeniomiro/Terrarium 1 사용 예제들

공개 메소드들

메소드 설명
CustomTextRendererWithEffects ( Direct2DFactory factory, WindowRenderTarget renderTarget, SolidColorBrush defaultBrush ) : System
DrawGlyphRun ( float baselineOriginX, float baselineOriginY, Graphics measuringMode, GlyphRun glyphRun, GlyphRunDescription glyphRunDescription, ClientDrawingEffect clientDrawingEffect ) : void
DrawInlineObject ( float originX, float originY, InlineObject inlineObject, bool isSideways, bool isRightToLeft, ClientDrawingEffect clientDrawingEffect ) : void
DrawStrikethrough ( float baselineOriginX, float baselineOriginY, Strikethrough strikethrough, ClientDrawingEffect clientDrawingEffect ) : void
DrawUnderline ( float baselineOriginX, float baselineOriginY, Underline underline, ClientDrawingEffect clientDrawingEffect ) : void

메소드 상세

CustomTextRendererWithEffects() 공개 메소드

public CustomTextRendererWithEffects ( Direct2DFactory factory, WindowRenderTarget renderTarget, SolidColorBrush defaultBrush ) : System
factory Direct2DFactory
renderTarget WindowRenderTarget
defaultBrush SolidColorBrush
리턴 System

DrawGlyphRun() 공개 메소드

public DrawGlyphRun ( float baselineOriginX, float baselineOriginY, Graphics measuringMode, GlyphRun glyphRun, GlyphRunDescription glyphRunDescription, ClientDrawingEffect clientDrawingEffect ) : void
baselineOriginX float
baselineOriginY float
measuringMode Graphics
glyphRun GlyphRun
glyphRunDescription GlyphRunDescription
clientDrawingEffect ClientDrawingEffect
리턴 void

DrawInlineObject() 공개 메소드

public DrawInlineObject ( float originX, float originY, InlineObject inlineObject, bool isSideways, bool isRightToLeft, ClientDrawingEffect clientDrawingEffect ) : void
originX float
originY float
inlineObject InlineObject
isSideways bool
isRightToLeft bool
clientDrawingEffect ClientDrawingEffect
리턴 void

DrawStrikethrough() 공개 메소드

public DrawStrikethrough ( float baselineOriginX, float baselineOriginY, Strikethrough strikethrough, ClientDrawingEffect clientDrawingEffect ) : void
baselineOriginX float
baselineOriginY float
strikethrough Strikethrough
clientDrawingEffect ClientDrawingEffect
리턴 void

DrawUnderline() 공개 메소드

public DrawUnderline ( float baselineOriginX, float baselineOriginY, Underline underline, ClientDrawingEffect clientDrawingEffect ) : void
baselineOriginX float
baselineOriginY float
underline Underline
clientDrawingEffect ClientDrawingEffect
리턴 void