메소드 | 설명 | |
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CircleEffect ( GameContext context ) : System | ||
Dispose ( ) : void |
메소드 | 설명 | |
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Draw ( long time ) : void | ||
Update ( long time ) : void |
메소드 | 설명 | |
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RenderFront ( PlaneBoard arg1, SlimDX arg2, ShaderResourceView arg3 ) : void | ||
Renderbeam ( PlaneBoard arg1, SlimDX arg2, ShaderResourceView arg3 ) : void |
Renderbeams the specified arg1.
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public CircleEffect ( GameContext context ) : System | ||
context | GameContext | |
리턴 | System |