메소드 | 설명 | |
---|---|---|
JoystickHandOperationChecker ( GameContext context, int index, IJoystickKeyConfig keyConfig = null ) : System | ||
getMovementVector ( ) : System.Vector2 | ||
isAcceptButtonPressed ( ) : bool | ||
isCancelButtonPressed ( ) : bool | ||
isJumpButtonPressed ( ) : bool | ||
isSitButtonPressed ( ) : bool |
public JoystickHandOperationChecker ( GameContext context, int index, IJoystickKeyConfig keyConfig = null ) : System | ||
context | GameContext | |
index | int | |
keyConfig | IJoystickKeyConfig | |
리턴 | System |