C# 클래스 Machete.Runtime.NativeObjects.BuiltinObjects.BMath

상속: LObject
파일 보기 프로젝트 열기: ChaosPandion/Machete 1 사용 예제들

공개 메소드들

메소드 설명
BMath ( IEnvironment environment ) : System
Initialize ( ) : void
IsNegativeZero ( double x ) : bool

비공개 메소드들

메소드 설명
Abs ( IEnvironment environment, IArgs args ) : IDynamic
Acos ( IEnvironment environment, IArgs args ) : IDynamic
Asin ( IEnvironment environment, IArgs args ) : IDynamic
Atan ( IEnvironment environment, IArgs args ) : IDynamic
Atan2 ( IEnvironment environment, IArgs args ) : IDynamic
Ceil ( IEnvironment environment, IArgs args ) : IDynamic
Cos ( IEnvironment environment, IArgs args ) : IDynamic
Exp ( IEnvironment environment, IArgs args ) : IDynamic
Fact ( IEnvironment environment, IArgs args ) : IDynamic
Floor ( IEnvironment environment, IArgs args ) : IDynamic
Log ( IEnvironment environment, IArgs args ) : IDynamic
Max ( IEnvironment environment, IArgs args ) : IDynamic
Min ( IEnvironment environment, IArgs args ) : IDynamic
Pow ( IEnvironment environment, IArgs args ) : IDynamic
Random ( IEnvironment environment, IArgs args ) : IDynamic
Round ( IEnvironment environment, IArgs args ) : IDynamic
Sin ( IEnvironment environment, IArgs args ) : IDynamic
Sqrt ( IEnvironment environment, IArgs args ) : IDynamic
Tan ( IEnvironment environment, IArgs args ) : IDynamic

메소드 상세

BMath() 공개 메소드

public BMath ( IEnvironment environment ) : System
environment IEnvironment
리턴 System

Initialize() 공개 메소드

public Initialize ( ) : void
리턴 void

IsNegativeZero() 공개 정적인 메소드

public static IsNegativeZero ( double x ) : bool
x double
리턴 bool