C# 클래스 Machete.Runtime.NativeObjects.BuiltinObjects.PrototypeObjects.PArray

상속: LObject
파일 보기 프로젝트 열기: ChaosPandion/Machete 1 사용 예제들

공개 메소드들

메소드 설명
Initialize ( ) : void
PArray ( IEnvironment environment ) : System

비공개 메소드들

메소드 설명
Concat ( IEnvironment environment, IArgs args ) : IDynamic
CreateIterator ( IEnvironment environment, IArgs args ) : IDynamic
Every ( IEnvironment environment, IArgs args ) : IDynamic
Filter ( IEnvironment environment, IArgs args ) : IDynamic
ForEach ( IEnvironment environment, IArgs args ) : IDynamic
IndexOf ( IEnvironment environment, IArgs args ) : IDynamic
IsSparse ( IObject o ) : bool
Join ( IEnvironment environment, IArgs args ) : IDynamic
LastIndexOf ( IEnvironment environment, IArgs args ) : IDynamic
Map ( IEnvironment environment, IArgs args ) : IDynamic
Pop ( IEnvironment environment, IArgs args ) : IDynamic
Push ( IEnvironment environment, IArgs args ) : IDynamic
Reduce ( IEnvironment environment, IArgs args ) : IDynamic
ReduceRight ( IEnvironment environment, IArgs args ) : IDynamic
Reverse ( IEnvironment environment, IArgs args ) : IDynamic
Shift ( IEnvironment environment, IArgs args ) : IDynamic
Slice ( IEnvironment environment, IArgs args ) : IDynamic
Some ( IEnvironment environment, IArgs args ) : IDynamic
Sort ( IEnvironment environment, IArgs args ) : IDynamic
Splice ( IEnvironment environment, IArgs args ) : IDynamic
ToLocaleString ( IEnvironment environment, IArgs args ) : IDynamic
ToString ( IEnvironment environment, IArgs args ) : IDynamic
Unshift ( IEnvironment environment, IArgs args ) : IDynamic

메소드 상세

Initialize() 공개 메소드

public Initialize ( ) : void
리턴 void

PArray() 공개 메소드

public PArray ( IEnvironment environment ) : System
environment IEnvironment
리턴 System