메소드 | 설명 | |
---|---|---|
GetActivatorIfOneHasBeenAdded ( ) : EEnemyID? | ||
Room ( int roomNum ) : System.Collections.Generic |
public GetActivatorIfOneHasBeenAdded ( ) : EEnemyID? | ||
리턴 | EEnemyID? |
public Room ( int roomNum ) : System.Collections.Generic | ||
roomNum | int | |
리턴 | System.Collections.Generic |