C# 클래스 ME3Explorer.SFAREditor2

상속: System.Windows.Forms.Form
파일 보기 프로젝트 열기: ME3Explorer/ME3Explorer 1 사용 예제들

공개 메소드들

메소드 설명
ExtractAllDLC ( ) : bool
SFAREditor2 ( ) : System
unpackSFAR ( DLCPackage dlc ) : void

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Verwendete Ressourcen bereinigen.

비공개 메소드들

메소드 설명
GetRelativePath ( string DLCpath ) : string
InitializeComponent ( ) : void

Erforderliche Methode für die Designerunterstützung. Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.

SearchNode ( string SearchText, TreeNode StartNode ) : TreeNode
addFileToolStripMenuItem_Click ( object sender, EventArgs e ) : void
createReplaceModJobToolStripMenuItem_Click ( object sender, EventArgs e ) : void
deleteSelectedToolStripMenuItem_Click ( object sender, EventArgs e ) : void
extractFile ( int n, string exportLocation ) : void
extractSelectedToolStripMenuItem_Click ( object sender, EventArgs e ) : void
openSFAR ( string filename ) : void
openSFAR2 ( string filename ) : DLCPackage
openSFARToolStripMenuItem_Click ( object sender, EventArgs e ) : void
rebuildSFARToolStripMenuItem_Click ( object sender, EventArgs e ) : void
replaceFile ( string filename, int n ) : void
replaceSelectedToolStripMenuItem_Click ( object sender, EventArgs e ) : void
searchToolStripMenuItem_Click ( object sender, EventArgs e ) : void
selectSearchedElement ( string query ) : void
treeView1_AfterSelect ( object sender, TreeViewEventArgs e ) : void
unpackAllDLCsToolStripMenuItem_Click ( object sender, EventArgs e ) : void
unpackSFARToolStripMenuItem_Click ( object sender, EventArgs e ) : void
updateTOCAndRebuildToolStripMenuItem_Click ( object sender, EventArgs e ) : void
updateTOCToolStripMenuItem_Click ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Verwendete Ressourcen bereinigen.
protected Dispose ( bool disposing ) : void
disposing bool True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.
리턴 void

ExtractAllDLC() 공개 메소드

public ExtractAllDLC ( ) : bool
리턴 bool

SFAREditor2() 공개 메소드

public SFAREditor2 ( ) : System
리턴 System

unpackSFAR() 공개 정적인 메소드

public static unpackSFAR ( DLCPackage dlc ) : void
dlc ME3Explorer.Unreal.DLCPackage
리턴 void