C# 클래스 ME3Explorer.LevelExplorer.LevelEditor.Leveleditor

상속: WinFormsBase
파일 보기 프로젝트 열기: ME3Explorer/ME3Explorer 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
FocusOnClick bool
MoveWASD bool
SceneMan SceneManager

공개 메소드들

메소드 설명
GetFloat ( string &s ) : float
Leveleditor ( ) : System
LoadPCC ( string path ) : void
handleUpdate ( List updates ) : void

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Verwendete Ressourcen bereinigen.

비공개 메소드들

메소드 설명
ExportsceneTo3DSToolStripMenuItem_Click ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Erforderliche Methode für die Designerunterstützung. Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.

Leveleditor_Activated ( object sender, EventArgs e ) : void
Leveleditor_KeyDown ( object sender, KeyEventArgs e ) : void
Leveleditor_KeyUp ( object sender, KeyEventArgs e ) : void
button10_Click ( object sender, EventArgs e ) : void
button11_Click ( object sender, EventArgs e ) : void
button12_Click ( object sender, EventArgs e ) : void
button1_Click ( object sender, EventArgs e ) : void
button2_Click ( object sender, EventArgs e ) : void
button3_Click ( object sender, EventArgs e ) : void
button4_Click ( object sender, EventArgs e ) : void
button5_Click ( object sender, EventArgs e ) : void
button6_Click ( object sender, EventArgs e ) : void
button7_Click ( object sender, EventArgs e ) : void
button8_Click ( object sender, EventArgs e ) : void
button9_Click ( object sender, EventArgs e ) : void
createModJobsFromCurrentChangesToolStripMenuItem_Click ( object sender, EventArgs e ) : void
moveWASDToolStripMenuItem_Click ( object sender, EventArgs e ) : void
openPccToolStripMenuItem_Click ( object sender, EventArgs e ) : void
p1_MouseClick ( object sender, MouseEventArgs e ) : void
p1_MouseMove ( object sender, MouseEventArgs e ) : void
p1_Resize ( object sender, EventArgs e ) : void
saveAllToolStripMenuItem_Click ( object sender, EventArgs e ) : void
timer1_Tick ( object sender, EventArgs e ) : void
toolStripButton1_Click ( object sender, EventArgs e ) : void
toolStripButton2_Click ( object sender, EventArgs e ) : void
toolStripButton3_Click ( object sender, EventArgs e ) : void
toolStripButton4_Click ( object sender, EventArgs e ) : void
toolStripComboBox1_SelectedIndexChanged ( object sender, EventArgs e ) : void
transformToolStripMenuItem_Click ( object sender, EventArgs e ) : void
tv1_AfterSelect ( object sender, TreeViewEventArgs e ) : void
unloadAllToolStripMenuItem_Click ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Verwendete Ressourcen bereinigen.
protected Dispose ( bool disposing ) : void
disposing bool True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.
리턴 void

GetFloat() 공개 메소드

public GetFloat ( string &s ) : float
s string
리턴 float

Leveleditor() 공개 메소드

public Leveleditor ( ) : System
리턴 System

LoadPCC() 공개 메소드

public LoadPCC ( string path ) : void
path string
리턴 void

handleUpdate() 공개 메소드

public handleUpdate ( List updates ) : void
updates List
리턴 void

프로퍼티 상세

FocusOnClick 공개적으로 프로퍼티

public bool FocusOnClick
리턴 bool

MoveWASD 공개적으로 프로퍼티

public bool MoveWASD
리턴 bool

SceneMan 공개적으로 프로퍼티

public SceneManager,ME3Explorer.LevelExplorer.LevelEditor SceneMan
리턴 SceneManager