C# 클래스 ME3Explorer.DialogEditor.DialogEditor

상속: WinFormsBase
파일 보기 프로젝트 열기: ME3Explorer/ME3Explorer 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
Dialog ME3Explorer.Unreal.Classes.ME3BioConversation
Objs List

공개 메소드들

메소드 설명
DialogEditor ( ) : System
RefreshCombo ( ) : void
RefreshTabs ( ) : void
handleUpdate ( List updates ) : void

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Verwendete Ressourcen bereinigen.

비공개 메소드들

메소드 설명
DialogEditor_DragDrop ( object sender, DragEventArgs e ) : void
DialogEditor_DragEnter ( object sender, DragEventArgs e ) : void
InitializeComponent ( ) : void

Erforderliche Methode für die Designerunterstützung. Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.

LoadFile ( string fileName ) : void
RefreshVisualizer ( ) : void
entriesToolStripMenuItem1_Click ( object sender, EventArgs e ) : void
entriesToolStripMenuItem_Click ( object sender, EventArgs e ) : void
entryListEntryToolStripMenuItem_Click ( object sender, EventArgs e ) : void
entrysReplyListEntryToolStripMenuItem_Click ( object sender, EventArgs e ) : void
fromEntryListToolStripMenuItem_Click ( object sender, EventArgs e ) : void
fromEntrysReplyListToolStripMenuItem_Click ( object sender, EventArgs e ) : void
fromEntrysSpeakerListToolStripMenuItem_Click ( object sender, EventArgs e ) : void
fromFemalFaceSetsToolStripMenuItem_Click ( object sender, EventArgs e ) : void
fromMaleFaceSetsToolStripMenuItem_Click ( object sender, EventArgs e ) : void
fromReplyListToolStripMenuItem_Click ( object sender, EventArgs e ) : void
fromReplysEntryListToolStripMenuItem_Click ( object sender, EventArgs e ) : void
fromSpeakerListToolStripMenuItem_Click ( object sender, EventArgs e ) : void
fromStartingListToolStripMenuItem_Click ( object sender, EventArgs e ) : void
listBox1_DoubleClick ( object sender, EventArgs e ) : void
listBox2_DoubleClick ( object sender, EventArgs e ) : void
listBox3_DoubleClick ( object sender, EventArgs e ) : void
listBox4_DoubleClick ( object sender, EventArgs e ) : void
listBox5_DoubleClick ( object sender, EventArgs e ) : void
loadDifferentTLKToolStripMenuItem_Click ( object sender, EventArgs e ) : void
openPCCToolStripMenuItem_Click ( object sender, EventArgs e ) : void
repliesToolStripMenuItem1_Click ( object sender, EventArgs e ) : void
repliesToolStripMenuItem_Click ( object sender, EventArgs e ) : void
replyListEntryToolStripMenuItem_Click ( object sender, EventArgs e ) : void
saveChangesToolStripMenuItem_Click ( object sender, EventArgs e ) : void
stageDirectionToolStripMenuItem_Click ( object sender, EventArgs e ) : void
toEntrysReplyListToolStripMenuItem_Click ( object sender, EventArgs e ) : void
toEntrysSpeakerListToolStripMenuItem_Click ( object sender, EventArgs e ) : void
toFemaleFaceSetsToolStripMenuItem_Click ( object sender, EventArgs e ) : void
toMaleFaceSetsToolStripMenuItem_Click ( object sender, EventArgs e ) : void
toReplysEntryListToolStripMenuItem_Click ( object sender, EventArgs e ) : void
toSpeakerListToolStripMenuItem_Click ( object sender, EventArgs e ) : void
toStartingListToolStripMenuItem_Click ( object sender, EventArgs e ) : void
toolStripButton1_Click ( object sender, EventArgs e ) : void
treeView1_NodeMouseDoubleClick ( object sender, TreeNodeMouseClickEventArgs e ) : void
treeView2_NodeMouseDoubleClick ( object sender, TreeNodeMouseClickEventArgs e ) : void

메소드 상세

DialogEditor() 공개 메소드

public DialogEditor ( ) : System
리턴 System

Dispose() 보호된 메소드

Verwendete Ressourcen bereinigen.
protected Dispose ( bool disposing ) : void
disposing bool True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.
리턴 void

RefreshCombo() 공개 메소드

public RefreshCombo ( ) : void
리턴 void

RefreshTabs() 공개 메소드

public RefreshTabs ( ) : void
리턴 void

handleUpdate() 공개 메소드

public handleUpdate ( List updates ) : void
updates List
리턴 void

프로퍼티 상세

Dialog 공개적으로 프로퍼티

public ME3BioConversation,ME3Explorer.Unreal.Classes Dialog
리턴 ME3Explorer.Unreal.Classes.ME3BioConversation

Objs 공개적으로 프로퍼티

public List Objs
리턴 List