C# 클래스 LongoMatch.Gui.Component.TeamTemplateEditor

상속: Gtk.Bin
파일 보기 프로젝트 열기: LongoMatch/longomatch

공개 메소드들

메소드 설명
AddPlayer ( ) : void
DeleteSelectedPlayers ( ) : void
TeamTemplateEditor ( ) : System

보호된 메소드들

메소드 설명
Build ( ) : void
OnDestroyed ( ) : void

비공개 메소드들

메소드 설명
ClearPlayer ( ) : void
ConnectSignals ( ) : void
FillFormation ( ) : void
HandleColorSet ( object sender, EventArgs e ) : void
HandleDeletePlayerClicked ( object sender, EventArgs e ) : void
HandleEntryChanged ( object sender, EventArgs e ) : void
HandleKeyPressEvent ( object o, Gtk.KeyPressEventArgs args ) : void
HandleNewPlayerClicked ( object sender, EventArgs e ) : void
HandlePlayerButtonPressEvent ( object o, ButtonPressEventArgs args ) : void
HandlePlayersSelectionChangedEvent ( List players ) : void
HandlePlayersSubstitutionEvent ( SportsTeam team, PlayerLongoMatch p1, PlayerLongoMatch p2, SubstitutionReason reason, Time time ) : void
HandleSaveTemplateClicked ( object sender, EventArgs e ) : void
HandleShieldButtonPressEvent ( object o, ButtonPressEventArgs args ) : void
LoadPlayer ( PlayerLongoMatch p ) : void
ParseTactics ( ) : void
PlayerPhoto ( PlayerLongoMatch p ) : Gdk.Pixbuf
PlayersSelected ( List players ) : void

메소드 상세

AddPlayer() 공개 메소드

public AddPlayer ( ) : void
리턴 void

Build() 보호된 메소드

protected Build ( ) : void
리턴 void

DeleteSelectedPlayers() 공개 메소드

public DeleteSelectedPlayers ( ) : void
리턴 void

OnDestroyed() 보호된 메소드

protected OnDestroyed ( ) : void
리턴 void

TeamTemplateEditor() 공개 메소드

public TeamTemplateEditor ( ) : System
리턴 System