프로퍼티 | 타입 | 설명 | |
---|---|---|---|
CoolDownTimer | LogicSpawn.GTARPG.Core.Objects.CoolDown | ||
Description | string | ||
Mods | int>.Dictionary | ||
Name | string | ||
Parameters | object>.Dictionary | ||
PointsToUnlock | int | ||
Unlocked | bool | ||
UsedMods | List |
프로퍼티 | 타입 | 설명 |
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메소드 | 설명 | |
---|---|---|
GetBoolParam ( string paramName ) : bool | ||
GetFloatParam ( string paramName ) : float | ||
GetIntParam ( string paramName ) : int | ||
GetStringParam ( string paramName ) : string | ||
SetParam ( string paramName, object value ) : void | ||
Skill ( ) : System | ||
Skill ( string name, string desc, int pointsToUnlock ) : System | ||
Unlock ( ) : void | ||
UnlockMod ( string modName ) : bool | ||
Use ( |
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WithAction ( Action |
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WithCooldown ( int coolDownMs ) : |
||
WithModTree ( NTree modTree ) : Skill | ||
WithMods ( ) : Skill | ||
WithParam ( string paramName, object startingValue ) : Skill | ||
WithParam ( string paramName, object startingValue, string>.Func |
||
WithStartingUnlocked ( ) : Skill | ||
WithVisibleParam ( string visibleName, string>.Func |
public GetStringParam ( string paramName ) : string | ||
paramName | string | |
리턴 | string |
public SetParam ( string paramName, object value ) : void | ||
paramName | string | |
value | object | |
리턴 | void |
public Skill ( string name, string desc, int pointsToUnlock ) : System | ||
name | string | |
desc | string | |
pointsToUnlock | int | |
리턴 | System |
public WithParam ( string paramName, object startingValue ) : Skill | ||
paramName | string | |
startingValue | object | |
리턴 | Skill |
public WithParam ( string paramName, object startingValue, string>.Func |
||
paramName | string | |
startingValue | object | |
visibleParam | string>.Func | |
visibleName | string | |
리턴 | Skill |
public WithVisibleParam ( string visibleName, string>.Func |
||
visibleName | string | |
visibleParam | string>.Func | |
리턴 | Skill |
public CoolDown,LogicSpawn.GTARPG.Core.Objects CoolDownTimer | ||
리턴 | LogicSpawn.GTARPG.Core.Objects.CoolDown |