C# 클래스 Lissandra_the_Ice_Goddess.Evade.SkillshotDetector

파일 보기 프로젝트 열기: blacky/LeagueSharp

공개 메소드들

메소드 설명
GameOnOnGameProcessPacket ( GamePacketEventArgs args ) : void

Detects the spells that have missile and are casted from fow.

비공개 메소드들

메소드 설명
GameObject_OnDelete ( GameObject sender, EventArgs args ) : void
ObjAiHeroOnOnProcessSpellCast ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void

Gets triggered when a unit casts a spell and the unit is visible.

ObjSpellMissileOnOnCreate ( GameObject sender, EventArgs args ) : void
ObjSpellMissileOnOnDelete ( GameObject sender, EventArgs args ) : void

Delete the missiles that collide.

SkillshotDetector ( ) : System
TriggerOnDetectSkillshot ( DetectionType detectionType, Lissandra_the_Ice_Goddess.Evade.SpellData spellData, int startT, System.Vector2 start, System.Vector2 end, Obj_AI_Base unit ) : void

메소드 상세

GameOnOnGameProcessPacket() 공개 정적인 메소드

Detects the spells that have missile and are casted from fow.
public static GameOnOnGameProcessPacket ( GamePacketEventArgs args ) : void
args GamePacketEventArgs
리턴 void