메소드 | 설명 | |
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CreateLifelet ( int x, int y ) : void | ||
DoEnergyTransaction ( ) : void | ||
Draw ( |
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GetAvailableRaces ( ) : |
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RemoveLifelet ( |
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Reset ( ) : void | ||
SetCursor ( int x, int y ) : void | ||
Simulate ( ) : void | ||
UnshellLifelet ( |
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World ( |
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getAvailableRacesFromFolder ( string folder ) : |
메소드 | 설명 | |
---|---|---|
spawnInitialLifelets ( ) : void |
public static GetAvailableRaces ( ) : |
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리턴 |
public UnshellLifelet ( |
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shelled | ||
리턴 |
public World ( |
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races | ||
initialLifelets | int | |
spawnMethod | SpawnMethod | |
리턴 | System |
public static getAvailableRacesFromFolder ( string folder ) : |
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folder | string | |
리턴 |